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Category: Open Source

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Classic multiplayer action game Soldat is now open source

By Liam Dawe,
Soldat, a side-scrolling multiplayer shooter that was ridiculously popular in the early 2000s is now open source.

Steam Achievement Manager 'SamRewritten' has a new release

By Liam Dawe,
Need to tweak your Steam Achievements? Perhaps a game doesn't correctly unlock them or you want to start fresh again on a game - SamRewritten can help you do that.

FOSS sprite editor Pixelorama has a big new release

By Liam Dawe,
Pixelorama is an increasingly advanced free and open source sprite editor, and just recently it had a massive new release with plenty of new goodies.

Free and open source FPS 'Tomatenquark' releases on Steam

By Liam Dawe,
Derived from the classic Cube 2: Sauerbraten game, Tomatenquark aims to reinvigorate it and bring it to a new audience with it now live on Steam.

ScummVM officially testing Ultima IV, Ultima VI, and Ultima VIII

By Liam Dawe,
Want to play some classic RPGs? ScummVM is helping to keep many classics alive and multiple Ultima titles should now work nicely in it.

Open Joystick Display, a gamepad input HUD has been discontinued

By Liam Dawe,
Open Joystick Display is a free and open source HUD, one that can display your gamepad input on top of a video feed for video creators and livestreaming - sadly it's being discontinued.

EA to open source part of Tiberian Dawn, Red Alert

By Liam Dawe,
With the Command & Conquer Remastered Collection releasing next month for Windows, EA had a bit of an announcement to make today in regards to open source.

Free and open source evolution sim 'Thrive' has moved to Godot

By Liam Dawe,
Along with a brand new released version, the free and open source evolution game Thrive has now moved over to Godot Engine as a base to carry development forwards.

The Force Engine is a fresh attempt to rebuild the Jedi Engine

By Liam Dawe,
Recently appearing is a new open source game engine project called The Force Engine, with an aim to be an accurate version of the Jedi Engine that powered games like Dark Forces and Outlaws.

Cross-platform game engine 'Defold' source code opens up

By Liam Dawe,
Cross-platform game engine Defold has announced that the source code is now available under a reasonably generous license, along with the formation of a Defold Foundation.

Veloren, an open source RPG inspired by Cube World has a new release

By Liam Dawe,
Need a new place to meet up with friends? Veloren is a free and open source open-world RPG that just recently had a massive new release with a focus on firming up the content.

Direct3D to Vulkan gets even better with DXVK 1.7

By Liam Dawe,
Today the latest and greatest in Direct3D to Vulkan translation for the Wine (and Proton) compatibility layers has released with DXVK 1.7.

Caesar III open source game engine 'Julius' has a new release

By Liam Dawe,
Julius, a constantly improving free and open source game engine to play the classic Caesar III on modern systems has a brand new release available.

The Elder Scrolls II: Daggerfall continues living with Daggerfall Unity

By Liam Dawe,
Daggerfall Unity is a recreation of The Elder Scrolls II: Daggerfall built on the Unity game engine, with the project source code also available.

Move over Stream Deck, give me some Stream Pi

By Liam Dawe,
The Stream Deck from Elgato is a nifty little bit of hardware, helping out anyone who does video content have access to a ton of commands at the touch of a button and now it has some more open competition with the Stream Pi.

FOSS game engine GDevelop has a UI overhaul to improve the flow

By Liam Dawe,
GDevelop is a free and open source game engine that uses an event-sheet style of making games, dragging and dropping instead of programming line after line.

AMD relaunch their GPUOpen website and expand the open source FidelityFX toolkit

By Liam Dawe,
AMD have given their GPUOpen website, a place that hosts various resources for game developers with open source and open standards at its heart, a new look.

Space Station 14 is another attempt to capture the spirit of the classic BYOND multiplayer RPG

By Liam Dawe,
Just like Unitystation, Space Station 14 is another game attempting to revive the classic RPG Space Station 13 with cross-platform support on a more modern platform.

Godot 4.0 continues advancing with a new modernized lightmapper

By Liam Dawe,
While Godot Engine 4.0 will come with Vulkan API support, it's also bringing in a ton of new advanced rendering options to make it a more enticing target for bigger titles and capable of making more beautiful games.

The FOSS real-time strategy 0 A.D. gains FXAA, more animals and a lot more ready for Alpha 24

By Liam Dawe,
0 A.D. is a free and open source in-development real-time strategy game from Wildfire Games, one that hasn't seen a big release for quite some time but work continues with it pulling in lots of goodies.
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